Minecraft Clone with Real-Time Nether Portals


CloudyCraft is my personal minecraft clone with support for real-time "nether" portals, alternate dimensions, colored lighting, and stained glass that filters light. The game was built from the ground up using my own homemade engine, written in C++ and using OpenGL for rendering.

I added real-time portals to the game not only to explore an idea I was passionate about, but also to show what multithreading my chunk generation and I/O enabled me to do. At the time, I had recently learned about shaders and FBO's (Framebuffer Objects), and I wanted to challenge myself and gain a deeper understanding of what I could do with them.

  • Source: View on Github
  • Date: June 2016
  • Team Size: Solo
  • Languages and Technologies Used: C++, OpenGL


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