Atmospheric 3D Platformer


Dawn is a 3D platformer for Windows where players guide a druidic creature named Ash through a beautiful environment to bring life and light back to a dead tree at the center of the world. Players must use Ash's power to grow plants and activate objects to create paths through the environment.

I took the opportunity to explore new avenues during this project, taking on a variety of different roles to expand my palette and breadth of knowledge as a developer. I decided to tackle a lot of tasks I hadn't on previous teams to make myself more well-rounded and gain experience in other auxillary duties developers have.

  • Source: Closed Source
  • Date: December 2016
  • Team Size: 18
  • Languages and Technologies Used: Unreal Engine 4, C++, Windows CLI, Innosetup, Perforce, Git, Slack



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